Every other player must offer you a trade right now. Accept any one of the offers, or none.
Said by The Clerk
This one isn't recorded yet.
Zaragata has 40 house rules for Catan in 2 rule sets, such as Market Day, Bank Error, and Harbour Pass. Read them here. At the table, a character reads each rule out loud the moment its card is played, usually at a friend's expense.
Every other player must offer you a trade right now. Accept any one of the offers, or none.
Said by The Clerk
This one isn't recorded yet.
Swap one of your resource cards with the bank for any one resource you like.
Said by The Boss
This one isn't recorded yet.
Until your next turn, you may make one trade with the bank at three of one resource for one of any other, as if you had a port. If you own a better port, use that instead.
Said by The Doorman
This one isn't recorded yet.
Every other player shows you their hand. Then you may make one trade with any of them.
Said by The Vamp
This one isn't recorded yet.
Choose a player. For the rest of the game, neither of you may steal from the other, or put the robber on a tile touching the other's buildings.
Said by The Sheriff
This one isn't recorded yet.
Name a trade you want from ____. They accept it, or give you one resource card of their choice instead.
(the name is filled at the table)
This one isn't recorded yet.
Every other player holding more than five resource cards gives you one resource card of their choice.
Said by The Enforcer
This one isn't recorded yet.
Every other player hides one resource card in a closed fist. Pick one fist and keep what is in it.
Said by The Arbiter
This one isn't recorded yet.
Once before your next turn, when two other players agree a trade, you may take the place of either side on the same terms, if you hold the cards.
Said by The Deadpan
This one isn't recorded yet.
Take one resource card at random from the player with the most points on the board, other than you. If they are tied, you pick.
Said by The Warlord
This one isn't recorded yet.
For the rest of the game, every trade you offer must be called like an auction: say the offer, then going once, going twice, sold.
Said by The Hype Man
This one isn't recorded yet.
For the rest of the game, whenever you give a player wool, say baa.
Forget, and the player you gave it to takes one resource card at random from your hand.
Said by The Optimist
This one isn't recorded yet.
Until the end of your next turn, you may not trade with the bank or use a port. Players only.
Said by The Auditor
This one isn't recorded yet.
Give ____ one resource card of your choice, and tell them why they deserve it.
(the name is filled at the table)
This one isn't recorded yet.
For the rest of the game, you may not trade with ____, and you glare at them whenever they build.
(the name is filled at the table)
This one isn't recorded yet.
Your next trade with a player must be two of your cards for one of theirs.
Said by The Trickster
This one isn't recorded yet.
Give one resource card of your choice to the player with the fewest points on the board, other than you. If they are tied, you pick.
Said by The Night Nurse
This one isn't recorded yet.
Until your next turn, before any trade you make, tell the table a short story about where that resource came from.
Said by The Grandpa
This one isn't recorded yet.
Until your next turn, the first time a trade you offer is turned down, do five squats.
Said by The Coach
This one isn't recorded yet.
The player on your left looks at your hand and tells everyone which resource you need most.
Said by The Gossip
This one isn't recorded yet.
Take one resource card at random from any other player with a building touching the robber's tile.
Said by The Warlord
This one isn't recorded yet.
Move the robber again, to any tile you like. Nobody is robbed by this move.
Said by The Doorman
This one isn't recorded yet.
Until your next turn, whoever puts the robber on a tile touching your buildings must give you one resource card of their choice before they steal.
Said by The Boss
This one isn't recorded yet.
Until your next turn, nobody may steal from you, and a roll of seven does not make you discard.
Said by The Sheriff
This one isn't recorded yet.
Take one resource card of your choice from the bank, plus one more if you have played a knight this game, counting this one.
Said by The Headmistress
This one isn't recorded yet.
For the rest of the game, whenever you steal from ____, take two resource cards instead of one.
(the name is filled at the table)
This one isn't recorded yet.
Look at ____'s resource cards and take the one you want most.
(the name is filled at the table)
This one isn't recorded yet.
Every other player who has not been robbed yet this game gives you one resource card of their choice.
Said by The Deadpan
This one isn't recorded yet.
Call heads or tails and flip a coin. Right, and every other player gives you one resource card of their choice. Wrong, and you give one resource card to the player on your left.
Said by The Arbiter
This one isn't recorded yet.
Take one resource card at random from the most recent other player to move the robber. If nobody else has, take one resource card of your choice from the bank.
Said by The Doomsayer
This one isn't recorded yet.
Tell the table what you last stole and from whom, then give them one resource card of that kind, or any one if you have none. Never stolen? Give the player on your left one resource card of your choice.
Said by The Gossip
This one isn't recorded yet.
Until your next turn, whoever moves the robber may steal from you instead, wherever it lands.
Said by The Storyteller
This one isn't recorded yet.
Until your next turn, stand up for every roll of the dice, and do five squats whenever a seven comes up.
Said by The Coach
This one isn't recorded yet.
The players on either side of you each take one resource card at random from your hand.
Said by The Night Nurse
This one isn't recorded yet.
Apologise to ____ for everything you have stolen this game, then give them one resource card of your choice.
(the name is filled at the table)
This one isn't recorded yet.
Put the robber on a tile touching your own buildings. Nobody steals.
Said by The Optimist
This one isn't recorded yet.
For the rest of the game, every knight you play needs a battle cry. If no one else claps, you do not steal.
Said by The Trickster
This one isn't recorded yet.
Return one resource card of your choice to the bank, or two if you hold more than seven resource cards.
Said by The Auditor
This one isn't recorded yet.
The player on your left moves the robber wherever they like and steals one resource card from you.
Said by The Enthusiast
This one isn't recorded yet.
For the rest of the game, every time you are robbed, thank the robber out loud.
Forget, and the robber takes a second resource card from you.
Said by The Hype Man
This one isn't recorded yet.
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Not affiliated with the makers of Catan. House rules are the players' own.
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